<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>SoftFall Devlog - itch.io</title><link>https://oublieduchaos.itch.io/softfall</link><description>A tetromino stacker built to be listened to. Constant speed, no ceiling, no game over.</description><item><guid>https://oublieduchaos.itch.io/softfall/devlog/1625745/v1-seven-colours-that-arent-trying-to-get-your-attention</guid><title>V1 Seven colours that aren&#039;t trying to get your attention</title><link>https://oublieduchaos.itch.io/softfall/devlog/1625745/v1-seven-colours-that-arent-trying-to-get-your-attention</link><pubDate>Wed, 12 Aug 2026 10:02:21 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Softfall is meant to be looked at for a long time, late in the evening. That single constraint decided every colour in it. Stacking games usually go bright: primary red, primary blue, a yellow that hu...</p>]]></description></item></channel></rss>